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Procedural WetnessDroplets, streams, and puddles for Blender

Generate art-directable water on any mesh, paint where it belongs, and tune every result from one sidebar.

Max covered with procedural water in the poolside scene

Start here

  1. Install Procedural Wetness.
  2. Create your first wet surface.
  3. Use the complete control reference to tune the result.

Procedural Wetness supports Blender 5.2 and scales distance-based controls to the evaluated size of the selected mesh.

TIP

The documentation images are square Blender renders made from the add-on itself. Select any comparison image to open it at full size.

Procedural Wetness for Blender 5.2